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Finley Rue Baines
Critical Analysis V2
Within this reflection of my work I will be critically looking back on everything was able to create as well as any obstacles that I...
Finley Rue Baines
Game Development - Game Maker
After finding no success in the two most significant game engines, Unity and Unreal, I turned to an application a friend had recommended...
Finley Rue Baines
Game Development - Attempting Unity
Moving on from Unreal after my struggles with that program, I then downloaded Unity and searched around YouTube for an array of tutorials...
Finley Rue Baines
Game Development - Attempting Unreal
Teaching myself how to use the Unreal Engine during this summer resit became the most intimidating step in this process and my biggest...
Finley Rue Baines
Game Development - Planning
In my original concept when I first had the idea for Slumber, I knew I wanted the beginning to have a cinematic to open up the game and...
Finley Rue Baines
Game Development - Enemy assets
After creating the two main characters of my concept, I then moved on to the enemy designs. Similar to all other art I've done for this...
Finley Rue Baines
Game Development - Background and spare assets
Alongside drawing the main character sprites, and using a very similar colour palette to keep within the game's theme, I also started...
Finley Rue Baines
Game Development - Character creation
Starting this part of my coursework was quite a struggle for me as I was resitting this subject over the summer with much less support...
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