Finley Rue BainesCritical Analysis V2Within this reflection of my work I will be critically looking back on everything was able to create as well as any obstacles that I...
Finley Rue BainesGame Development - Game MakerAfter finding no success in the two most significant game engines, Unity and Unreal, I turned to an application a friend had recommended...
Finley Rue BainesGame Development - Attempting UnityMoving on from Unreal after my struggles with that program, I then downloaded Unity and searched around YouTube for an array of tutorials...
Finley Rue BainesGame Development - Attempting UnrealTeaching myself how to use the Unreal Engine during this summer resit became the most intimidating step in this process and my biggest...
Finley Rue BainesGame Development - PlanningIn my original concept when I first had the idea for Slumber, I knew I wanted the beginning to have a cinematic to open up the game and...
Finley Rue BainesGame Development - Enemy assetsAfter creating the two main characters of my concept, I then moved on to the enemy designs. Similar to all other art I've done for this...
Finley Rue BainesGame Development - Background and spare assetsAlongside drawing the main character sprites, and using a very similar colour palette to keep within the game's theme, I also started...
Finley Rue BainesGame Development - Character creationStarting this part of my coursework was quite a struggle for me as I was resitting this subject over the summer with much less support...